Next session · Fri, Sep 11 · Schijndel
Training becomes a game
The new generation of youth training
Beams on the pitch, scores in the app. Every touch counts: points, levels and your place on the ranking, and after training you see exactly what improved.



What you play
Hundreds of challenges, each with its own drawing
What that looks like
Three challenges, actually played
Passing challenge
First touch challenge
Scanning challenge
Who works with it
Read how these clubs and organisations use X-Skills
Alkmaarsche MHC — Read the story
NextGen — Read the story
HC Feijenoord — Read the story
Euro Hockey League — Read the story
MHC Castricum — Read the story
Nike — Read the story
HCOB — Read the story
EuroHockey — Read the story
Level Up — Read the story
HBR — Read the story
Alphense Boys — Read the story
BHC Overbos — Read the story
HC Klein Zwitserland — Read the story
Provincie Noord-Holland — Read the story
The app
This is what X-Skills looks like
Pick a challenge or build your own drill
Hundreds of challenges, filtered by skill and number of Beams. Or build your own and share it with your team.

Our story
It started at the kitchen table
X-Skills started with a brother and sister who believed sport could be more fun and more effective. A movement scientist and an engineer, who saw that kids learn differently today: faster, more visual, more playful.
Yet on the pitch, training still looks like it did in 1990.







